Fixed several ‘Dirty Edits' including restoring a deleted rubble pile. Extensions and edits to several AWOP and vanilla locations. Adds about 17 new notes and terminal logs. Added stashes of reloading bench supplies to several areas.Added stashes of reloading bench supplies to several areas. Block all dialogue options for NPCs with nothing important to say. Finding certain terminal logs will also add specific AWOP Map Markers. While widely available, they are … Avoid using explosives in that area, otherwise the key could be blown to some other location and be very difficult to find (especially if the game's physics engine messes up and allows the key to drop through the floor - which can actually happen). 1 new location - ‘Riddler’s Toys and Games’. A good chunk of the development team were exiles from the late Black Isle Studios — responsible for Fallout … Location: x = -903, y = 799
Return his dogtags to Arkus to complete the quest. - Mlix's class changed to SoldierEnergy for scaling change. Some assets in this file belong to other authors. DWR's NPcs can handle the spawns though since they are all essential. A "merged patch" ensures that the game's internal lists are properly updated when new mods are installed. For example, it ensures that the Shotgun Surgeon perk is updated to take advantage of a new shotgun provided by a weapon mod. The patch should be rebuilt/updated whenever the collection of installed mods is altered. Fallout 4: New Vegas aims to recreate Obsidian Entertainment's Fallout: New Vegas in Fallout 4's Creation Engine, with all of the original quests, story and content, with additional gameplay elements and systems from the new and improved engine! For Fallout: New Vegas on the PC, a GameFAQs message board topic titled "AWOP problem". Frankie & Reed now have much more ammo. The Readme is unchanged but the FAQ has been updated. Should fix any malfunctioning vanilla weapons such as The Grenade Rifle and Archimedes. - Mlix set to scale with the player so she doesn't become fodder at higher levels. Underground troops removed from near quest Fiends. LOOT REBALANCED: Complete balance overhaul of all areas between Goodsprings and Novac. Add new page. Here are the steps for doing that by using the FNVEdit modding tool: Do not select any other options. For details, please see the respective articles. New Music & Ambience settings: All big areas (and most of the others too) now have appropriate audio settings and music. All rights reserved.  Meaning ... they might be strew... AWOP adds a new item to the game: 4D Storage Device. REUPLOADED (V 3.2) - For better compatablity with MCM (needed for DOD option Menu) and more seamless loot destruction. - Various Objects in Underground Emergency Station repositioned or changed to allow looting, - Blocking volume added in Collapsed Underpass control room to prevent getting stuck on dumpster, - Repositioned container in Collapsed Underpass South to allow looting, - Barrel repositioned in Vault-Tec Research Offices to prevent getting trapped, - Various items and a shelf repositioned in Immortals shack to allow looting, - Weapons Research Facility minor terrain changes to prevent getting trapped, - Underground Emergency Station door marker repositioned to prevent companions from getting trapped, - Plank bridge in Freeside Bank respositioned to prevent falling into inescapeable hole, - Optimize or re-navmesh Bonnie Springs Sewers, - Check reported navmesh errors in worldspace cells (found workaround), - Misplaced tunnel piece repositioned to fix gap in wall in zzNovacCollapsedTunnels01, - Raul's .44 Magnum Revolvers replaced with playable version in UGEmergencyStation, - Weapon Rebalancing which boost gun DPS from 10-20% over vanilla, - Alter Masseling companion wheel healing to be same healing done via dialog & apply Medicine skill, - Update Masseling to have proper Wait, Guard, plus new Relax, - Update Mlix to have proper Wait, Guard, plus new Relax, - Alter Mlix companion wheel healing to be same healing done via dialog & apply Medicine skill, - Repositioned sandbags in Reactor Sector B because they were clipping, - Underground Emergency Access spelling error, - Transition Markers in Underground Station swapped to compliment ones in Underground Military HQ, - Several weapon base fire rates corrected from .5 to 1.0 and additional rebalancing performed to reflect changes, - Ceiling gaps in stairwells of Underground Broadcast Building, - Several more mid-tier Mk II weapons added to Haywards inventory, - Spell/Grammar check messages while leaving mannerisms and considering context, - Re-added 4D Storage messages on aquisition, - Spell/Grammar check notes while leaving mannerisms and considering context, - Terrain adjusted in Samson Divide to eliminate large gap, - Sgt Arkus is now the destination map target when returning Baxter's dogtag, - Mlix is now Essential during For The Underground, but then non Essential with Respawn as a full companion, - Stimpak healing of NPCs during FTU/X13 is now higher in their conversation topics for quicker access, - Hayward, Roach and Eddie packages changed to prevent problems caused by making them Persistent, - Unused bad copy of Centurian Baculus removed and references moved to correct Baculus. 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